Release Notes
New Features
- Support for mod profiles (or playsets): You can now keep different sets of mods installed and deploy them instantly. This is useful for multiplayer games or for testing multiple mods without uninstalling them one by one.
- Instead of using the in-game "enabled/disabled" feature, CivMods manages profiles in a separate folder. When you switch profiles, your entire Mods folder is swapped on demand, ensuring a clean setup each time.
- Every time you switch, a full backup of your Mods folder is created.
- CivMods will move only registered mods (mods displayed in the UI list) and will always avoid moving locked mods, which will remain in the Mods folder.
- The feature is experimental. Please make a backup of your Mods folder before using it.
- Advanced filtering support. Now you'll be able to filter mods by Category, State (Need Updates, Not installed, Locked), other than by name and author.
- Click on mod name to open CivFanatics page, click on author and category to use them as filters
- Added an info badge on mods that affect save games
Enhancements
- Code-Signing is now enabled for Windows too, so you should not see the Windows SmartScreen alert anymore
- Window position and size is now restored after a restart
- Some enhancements to scrolling behaviour, added virtualization to speed-up list rendering. Please provide feedback if you find issues with that
- Shown mod version archive size in the "Choose mod version" modal
Bug Fixes
- Removed the "Choose mod version" modal for locked mods
- Security patches
See the assets to download this version and install.