Ultimate Shogun
(an Age of Shoguns scenario)
           
This scenario spans the bloody period from 1430 to 1582. The rules are the same as in Japanese Empire, but the map is randomly generated so no two games are alike. Prepare for the battle of your life as you struggle to become the Ultimate Shogun! LENGTH: depends on world size. PLAYERS: single or multi.
 
   
MAJOR CLANS

Otomo: Metal Working, Alphabet
Mori: Alphabet, Mathematics, Political Ambition
Miyoshi: Alphabet, Code of Laws, Pottery
Oda: Alphabet, Mysticism
Hojo: Metal Working, Pottery, Farming, Political Ambition
Tokugawa: Metal Working, Sword-Smithing

NOTE: when you start the scenario and choose a clan to play, look for clans with an asterisk (*) in front of their names. These are the major clans. For example: *Tokugawa. There are also 8 minor clans. Minor clans do not have an asterisk in front of their names, and are not meant for human players.
 

SCENARIO SETTINGS

-Random map. Smaller worlds result in shorter games but proportionately more competitors and more conflict. But if you want fewer rivals, when you start the game, fill your opponent's slots with the NONE option.

-no accelerated production

-no plagues

-cultural conversions are allowed

-barbarians: roaming

-length: 500 turns over a 152 year period

-Victory conditions: there are four paths to victory...
1) Kill all the Shoguns of all your enemies (multiple regicide). Unlike a conquest victory, you can achieve this without destroying all enemy cities.
2) Dominate the world by having 61% or more of the territory and population.
3) Amass 150,000 culture points.
4) If you fail to achieve any of the above, you can still win if you have the highest score at the end of the game. Score is largely determined by population size and power.
NOTE: this scenario does not use victory points.


IMPORTANT CONSIDERATIONS

City growth, military power, and technical advancement are the most important factors in achieving a high score.

A victory with any Army triggers a Golden Age.

 

 

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