Age of Shoguns Civilopedia
             
 
Small Wonders
   
Battlefield Medicine
  Allows military units to heal in enemy territory. The civilization must have at least 5 hospitals in the cities it controls.

Requires: Bajutsu
To build: 500 shields
To maintain: 0 gold per turn
Culture: 0 points per turn
 

Buddhist Shrine
  Brings Zen philosophy to your people. Makes 4 unhappy citizens content in the city. +1 happiness in all cities.

Requires: Philosophy
To build: 300 shields
To maintain: 0 gold per turn
Culture: 5 points per turn
 

Den of Spies
  Enables espionage missions. Can be built by any civilization that has learned Politics. Requires that you control a jade resource square.

Requires: Politics (jade)
To build: 400 shields
To maintain: 0 gold per turn
Culture: 0 points per turn
 

Forbidden Palace
  Gives similar benefits as the Palace but still suffers some corruption. By building the Forbidden Palace you also increase the optimal number of cities for your civilization to have. This amount is relative to map size, difficulty, and current government choice. The civilization must have at least ten cities (on a standard size map) under its control. Forbidden Palaces produce a Shogun heir every 100 turns. These warrior princes upgrade on the same path as Shoguns. For a civilization to be destroyed through regicide, the Shogun AND all his heirs must be killed.

Requires: Feudalism
To build: 100 shields
To maintain: 0 gold per turn
Culture: 1 point per turn
 

Imperial Retreat
      A second home for your leader. Reduces corruption (acts as a second Forbidden Palace). Available to any civilization that has Politics. Imperial Retreats produce a Shogun heir every 100 turns. These warrior princes upgrade on the same path as Shoguns. For a civilization to be destroyed through regicide, the Shogun AND all his heirs must be killed.

Requires: Politics
To build: 100 shields
To maintain: 0 gold per turn
Culture: 1 point per turn
 

    Izumo Shrine
      May only be built in a coastal city. It increases the production of shields, food, and trade of ocean tiles near the city in which it was built. Creates a Yamabushi every 25 turns. Two unhappy citizens in the city are made content.

Requires: Shinto Precepts
To build: 300 shields
To maintain: 0 gold per turn
Culture: 2 points per turn
 

 

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