| Age of Piracy Civilopedia | |||
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| Great Wonders | |||
| Chart of the Elements | |||
| Grants two civilization advances as soon as
completed. May trigger a Golden Age for scientific civilizations. Less
expensive for scientific civilizations. Requires:
Chemistry |
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| Magellan's Voyage | |||
| The movement rate of all naval units is
increased by one. May trigger a Golden Age for Expansionist and Seafaring
civilizations. Less expensive for Expansionist and Seafaring civilizations.
Requires:
Navigation |
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| Marine Institute | |||
| Increases ship movement by +1. Increases
research output by 50% within the city. Provides a maintenance-free
shipyard
in every city. May trigger a Golden Age for Scientific and Seafaring
civilizations. Less expensive for Scientific and Seafaring civilizations.
Requires:
Hydrodynamics |
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| Merchant Marines | |||
| A specialized fleet of ships that deliver
trade goods during peacetime and act as a naval auxiliary during war.
Provides a maintenance-free trading port in every city. Reduces war
weariness in all cities. Can only be built in a coastal city. May trigger a
Golden Age for Militaristic, Commercial, and Seafaring civilizations. Less
expensive for Militaristic, Commercial, and Seafaring civilizations.
Requires:
Maritime Trade |
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| Metric System | |||
| Obsolete military units can be upgraded at
half price. May trigger a Golden Age for scientific civilizations. Less
expensive for scientific civilizations. Requires:
Precision Tools |
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| Newton's University | |||
| Doubles scientific research in the city where
it is built. Requires 3 existing Universities. May trigger a Golden Age for
scientific civilizations. Less expensive for scientific civilizations.
Requires:
Education |
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| Papal Favor | |||
| +2 happiness within city. +2 happiness in all
cities. Can only be built by Catholic civilizations. May trigger a Golden
Age for religious civilizations. Less expensive for religious civilizations.
Requires:
Church Politics |
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| Shakespeare's Theater | |||
| Provides considerable cultural benefit. +1
happiness within the city. Requires:
Drama |
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| Smith's Trading Company | |||
| Pays maintenance costs for all trade-based
city improvements such as marketplaces and
banks. May trigger a Golden Age
for commercial civilizations. Less expensive for commercial civilizations.
Requires:
Economics |
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